enum USER\_STATE {
NOT\_FOUND
ACTIVE
INACTIVE
SUSPENDED
}
type Root {
stateForUser(userID: ID!): USER\_STATE!
users(state: USER\_STATE, limit: Int = 10): [User]
}
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enum USER\_STATE {
NOT\_FOUND
ACTIVE
INACTIVE
SUSPENDED
}
type Root {
stateForUser(userID: ID!): USER\_STATE!
users(state: USER\_STATE, limit: Int = 10): [User]
}