Numbers
floor(3.5)
ceil(3.5)
round(3.5)
abs(3.5)
min(1, 2, 3)
max(1, 2, 3)
percentage(.5) // 50%
random(3) // 0..3
Comments
floor(3.5)
ceil(3.5)
round(3.5)
abs(3.5)
min(1, 2, 3)
max(1, 2, 3)
percentage(.5) // 50%
random(3) // 0..3