The syntax to create lens flare:
var lensFlareSystem = new BABYLON.LensFlareSystem("lensFlareSystem", light0, scene);
Parameters to create lens flare:
- Name − Name given to the lensflaresystem.
- Light − This can be light source or camera.
- Scene − Scene to which the lens flare will be added.
To add flares to the scene, execute the following command −
var flare1 = new BABYLON.LensFlare(0.5, 0.15, new BABYLON.Color3(1, 1, 1), "images/sun1.png", lensFlareSystem);
- Size − Floating value between 0 and 1.
- Position − The source (the emitter) of the lens flares (it can be a camera, a light or a mesh).
- Lensflaresystem − Object created using lensflaresystem class.